AI 2D Game Maker Makko AI Is Live: Make 2D Games With AI, No Drawing, No Coding Makko AI launches publicly today. Create characters, backgrounds, animations, and playable 2D games by describing what you want. Free to start.
Indie Game Development Why Solo Devs Don't Finish Their Games (And How to Fix the Art Problem) Most solo devs quit because they can't draw. Makko Art Studio removes that barrier. Build animated game characters from a text description.
2d ai game maker How to Use Makko AI Collections - Build Consistent Game Art With AI Most people who use AI to generate game art are making the same mistake: and it has nothing to do with their prompts. They treat
AI Game Art The Right Way to Build Game Art With AI - Week of March 30 This week started with the invisible box that breaks your pixel art character and ended with the system that makes your whole game look like
Devlog Roguelike Devlog: Redesigning a Game UI With an AI 2D Game Maker How rapid prototyping with an AI 2D game maker fixed an overloaded roguelike command deck: a Sector Scavengers devlog.
Make 2D Game With AI Make a 2D Game With AI: Art, Characters, and a Playable Game From One Platform Making a 2D game with AI is a pipeline decision, not a single tool decision. This is the complete Makko workflow — building the visual world in Art Studio, then turning that art into a playable game in Code Studio, all without writing code or drawing anything by hand.
How to Make a Game Without Coding How to Make a Game Without Coding: The Complete AI Walkthrough Free AI game maker with no coding required. Makko gives you concept art, characters, animations, and a playable 2D game from one platform — no drawing skills needed.
Vibe Coding Vibe Coding Games: The Complete Beginner's Guide to Building Without Writing Code Vibe coding games means describing what you want and letting AI build it — no syntax, no compiler errors, no prerequisites. This is the complete beginner's guide to making a 2D game without writing a single line of code.
AI Game Development Why Your Attacks Aren't Registering: Hitbox Alignment Explained for 2D Games Your attacks miss. Your character gets blocked by nothing. Your collision feels completely wrong. None of that is an art problem. It is a hitbox problem — and this is how you fix it.
AI Game Development From Alignment to Hitboxes: The Full 2D Pixel Art Character Pipeline (Week of March 24) This week's content followed one thread: getting a 2D pixel art character to behave correctly in a game engine. Alignment, anchor points, debug collision boxes, and hitboxes as a connected pipeline — not isolated tips.
AI Game Development AI Game Development Devlog: How I Built 100 Game Cards in 7 Days Using Makko How Makko AI built 100+ card assets for a roguelike in 7 days and under $500. Full walkthrough of card mechanics, design questions, and art pipeline.
AI Game Development What Is Makko Art Studio? The AI Game Asset Generator Built for Game Developers An AI game generator and a traditional game engine can both produce playable games — but they are not competing for the same job. This is the clearest comparison of what each tool is actually designed for.