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    Add Animations to Your Game (AI Studio)

    November 11, 2025
    Makko Team
    2 min read

    Applies to: Makko ▸ AI Studio + Art Studio (Manifests)

    Prerequisites: Character manifest created with baked sprite sheets

    Time to complete: 3–7 minutes

    Overview

    You'll pull your character's manifest into an AI Studio project using the Assets panel, then use natural-language prompts to place, scale, and tune the animation in your game.

    Steps

    1. Open AI Studio.
    2. In your chat workspace, open the left vertical toolbar and click the Asset Library icon.
    3. Find your character (the one with the manifest you just created).
    4. Click the kebab menu (more actions) next to the character or manifest name, then choose Add to project.
      • Result: The asset is linked to your current AI Studio project. This manifest will be included in the sprites-manifest.json file that the AI Chat uses to find sprite sheets for your game.
    5. Click the AI Chat icon to return to the conversation.

    Implement via Quick Actions

    1. Click on the Quick Actions icon in the left vertical toolbar.
    2. Click on the "Add a Character" action.
    3. Select the character you want to add to the game.
    4. Click the "Generate Prompt" button
      • Result: The character selected is added to the game and the animations in the character manifest are mapped to actions.

    Implement via prompts

    1. In the chat, reference your manifest/animation by name to place and configure it. Examples: Add character "Rogue_Movement_V1" to the main scene at x:100, y:220. Set "Rogue_Movement_V1" to play the "walk" loop at 12 fps. Scale "Rogue_Movement_V1" to 1.5× and lower playback speed by 10%. Flip the sprite on X when moving left; keep hitbox 32×48.

    Tips

    • Use exact names (e.g., 'Rogue_Movement_V1'). Consistent naming speeds up prompting.
    • Mention loop/trigger behavior in one line: "Idle loops, Walk loops, Attack plays once then returns to Idle."
    • If you changed frame sizes or rates, re-bake in Art Studio before adding to the project. Be sure to update the character manifest in Art Studio with the updated animations and then add the manifest to the project again.

    Troubleshooting

    • I can't find my character/manifest in Assets. Confirm it's saved in Art Studio and you're viewing Asset Library for the correct project. Use search.
    • "Add to project" isn't available. Click the next to the manifest entry (not just the character card), then select Add to project.